THG AI Usage & Prompting
Module 10 · Capstone

One real task. Prompt it, orchestrate it, ship it. Or don't.

Nine modules of theory end here. You get a Thursday‑afternoon task from Ondrej, one agent, a Monday deadline, and every trap you have seen so far, in the order they actually show up. Score 80 or more and you win. Cross a red line and the mission ends on the spot.

~20 minscore‑gated mission8 decisions · 1 prompt buildquiz · pass ≥ 80%
THE BRUTAL TRUTHNobody at THG will ever ask you "what is a subagent". They will ask you to ship something by Monday. Knowing the words was never the point. Doing the task without cracking the company is. This is the only module where the score is the whole grade.

The brief

Slack · #launch‑sp2 · Thursday 15:02 · Ondrej
Sticky Piggy 2 goes live in the DE market Monday. By Monday 09:00 I need:
  1. The Unibit lobby config updated so SP2 appears for DE operators with the DE RTP variant (94.1%). Reviewed. Not deployed by you; deploys need approval.
  2. Operator release notes in English for the DE operators, ready for me to send.
  3. Jira UNI‑512 linked to the change and closed.
Use the agent. Don't break anything. Tico is around if you get stuck.

Everything you have learned, in one afternoon

The mission will test each of these exactly once. If a stage feels familiar, that is because you have already failed it once, in a previous module, where it was cheaper.

M01 terminologyPick the right kind of thing for the job.
M02–03 promptingRole, context, constraints, output. Build it.
M04 colleague lensReverse‑prompt with the right colleague.
M05 subagentsFresh eyes, second opinion, disagreement is signal.
M06 context hygieneSplit the work. Never build and review on one desk.
M07 safetyRed lines. Cross one and the mission ends.
M08 troubleshootingDead token, drift, escalation. Read the last line.

The mission

Nine stages. Each one is worth points. Some options are half right and score half. One category of option ends the mission immediately with no points, because that is what it does in real life too. You need 80 of 100 to win. The quiz below stays locked until you do.

Play it straight. The tempting option is tempting for the same reason it is tempting at 17:40 on a Friday.

Sticky Piggy 2 · DE launch

Stage 1/9Best run
Mission score0 / 100
Win line at 80. Red lines end the run.

mission log

Quiz: the final one

Locked. Win the mission (80 or more) to unlock the quiz. The mission is the exam; the quiz is the signature.
THE ONE THING TO REMEMBERName the thing. Split the work. Build the prompt. Borrow a lens. Never paste a secret. Fresh eyes review. Read the last line when it stops. Escalate one level with five facts. That is the whole track, and it fits on a sticky note. Put it on your monitor.
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